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 Steel.Armor.Blaze.Of.War-FiGHTCLUB

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MesajSubiect: Steel.Armor.Blaze.Of.War-FiGHTCLUB   Steel.Armor.Blaze.Of.War-FiGHTCLUB Icon_minitimeDum Dec 25, 2011 11:31 am

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About the game :

Steel Armor: Blaze of War is an authentic and dynamic tank
simulator. Player is to successfully accomplish battles in 4
historical operations on 60 square km. of battle area, manage
Soviet, Iran, Iraq and Angola sides of the conflict.

Steel Armor:Blaze of War gives player an opportunity to drive
battle tanks as driver and engineer, to organize tank attacks as
gun layer and manage the crew.

To win the battle one has to own quick reactions, intelligence,
good memory, knowledge of technical features of battle machines,
ability to coordinate actions of the whole tank crew and ability
to find optimal tactics in complex situations.

Goals of battles

- Reconnaissance and attack of rival stands

- Protection of own stands

- Capturing and keeping inhabited locations

- Support of the infantry actions

- Ambush and breakthrough from encirclement

Combat locations and historical background

1) Iran-Iraq war of 1981

2) Afghanistan 1984

3) Angola 1987

Available tanks to drive and manage

1) Soviet T-62 tank developed in 1960 with its real crew of 4:
driver-engineer, commanding officer, gun layer and loader.
T-62 machine has been used by Soviet army in Afghanistan,
by Angolan and Iraq armies.

2) American M60A1 battle machine developed in 1962, which has
been the main NATO tank until mid-80s and had the crew of 4:
commander and gun layer, driver-engineer and loader.
The tank has been used by Iranian army during the Iran-Iraq
war of 1980-1988.

Game Features

- Dynamic campaigns with historical missions

- Large-scale tactical battles with real tanks, APCs,
artillery, aviation and infantry. Destructible environment.
Interactive landscape: ability to dig craters and trenches
in real-time.

- Realistic engineering: all the physics depend on the features
of battle machines, ballistics, damage of steel modeling,
work of the gun sights and observation devices, work of
machine crews, tank battle squads and controls.

- After-battle statistics that let player evaluate results of
attacks and see received damages with vectors of missile hits.

- Campaigns processor and mode-building utilities that allow
modifying main elements of the game, add new machines,
units, elements of interface and arms.

- Encyclopedia of battle technics that gives one detailed
review of characteristics and comparison of all the
technics needed.

-----------------------------------------------
1. Unpack the files.
2. Mount or burn the image.
3. Install the game and play. If you like it: BUY it

Download:
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