A cOnFIguRat1on aT Cs 1.6 "
// :: Misc
//--------
alias cls "wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10"
alias qui "amx_quit"
alias kic "amx_kick"
alias sho "amx_showip"
alias die "amx_die"
alias fre0 "amx_mp_freezetime 0"
alias fre2 "amx_mp_freezetime 2"
alias fire0 "amx_mp_friendlyfire 0"
alias fire1 "amx_mp_friendlyfire 1"
alias time30 "amx_mp_timelimit 30"
alias time0 "amx_mp_timelimit 0"
alias black1 "amx_mp_fadetoblack 1"
alias black0 "amx_mp_fadetoblack 0"
alias bal1 "amx_sv_balance 1"
alias bal0 "amx_sv_balance 0"
alias rr2 "amx_sv_restart 2 L I V E !!! "
alias rr1 "amx_sv_restart 1 pT mine !!! "
alias 11 "buy;ms1;ms1;8XS;cls"
alias 12 "buy;ms1;ms2;8XS;cls"
alias 13 "buy;ms1;ms3;8XS;cls"
alias 14 "buy;ms1;ms4;8XS;cls"
alias 15 "buy;ms1;ms5;8XS;cls"
alias 16 "buy;ms1;ms6;8XS;cls"
alias 21 "buy;ms2;ms1;8XP;cls"
alias 22 "buy;ms2;ms2;8XP;cls"
alias 31 "buy;ms3;ms1;8XP;cls"
alias 32 "buy;ms3;ms2;8XP;cls"
alias 33 "buy;ms3;ms3;8XP;cls"
alias 34 "buy;ms3;ms4;8XP;cls"
alias 35 "buy;ms3;ms5;8XP;cls"
alias 41 "buy;ms4;ms1;8XP;cls"
alias 42 "buy;ms4;ms2;8XP;cls"
alias 43 "buy;ms4;ms3;8XP;cls"
alias 44 "buy;ms4;ms4;8XP;cls"
alias 45 "buy;ms4;ms5;8XP;cls"
alias 46 "buy;ms4;ms6;8XP;cls"
alias 47 "buy;ms4;ms7;8XP;cls"
alias 48 "buy;ms4;ms8;8XP;cls"
alias 51 "buy;ms5;ms1;8XP;cls"
// :: Menu Crap
//-------------
alias ms0 "menuselect 0"
alias ms1 "menuselect 1"
alias ms2 "menuselect 2"
alias ms3 "menuselect 3"
alias ms4 "menuselect 4"
alias ms5 "menuselect 5"
alias ms6 "menuselect 6"
alias ms7 "menuselect 7"
alias ms8 "menuselect 8"
// :: Ammo
//--------
alias 8XP "Pammo;Pammo;Pammo;Pammo;Pammo;Pammo;Pammo;Pammo"
alias 8XS "Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo"
alias Pammo "buyammo1"
alias Sammo "buyammo2"
// :: Equipment
// -------------
alias 81 "buyequip;ms1;cls"
alias 82 "buyequip;ms2;cls"
alias 83 "buyequip;ms3;cls"
alias 84 "buyequip;ms4;cls"
alias 85 "buyequip;ms5;cls"
alias 86 "buyequip;ms6;cls"
alias 87 "buyequip;ms7;cls"
// :: Binds
//---------
bind MOUSE1 "+attack"
bind MOUSE2 "+attack2"
bind w "+forward;adjust_crosshair"
bind a "+moveleft;adjust_crosshair"
bind d "+moveright;adjust_crosshair"
bind s "+back;adjust_crosshair"
bind "q" "lastinv;adjust_crosshair"
bind m "chooseteam"
bind shift "+speed"
bind ctrl "+duck"
bind alt "slot2"
bind g "drop"
bind f "flashlight"
bind h "+commandmenu"
bind u "messagemode2"
bind y "messagemode"
bind enter "+attack"
bind space "+jump"
bind r "+reload"
bind uparrow "buyammo1"
bind downarrow "buyammo2"
bind shift "+speed"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"
bind f7 "AfterMAth"
bind f8 "AfterMAt"
// :: Other Aliases
//-----------------
alias +dhop "alias _special dhop; dhop"
alias -dhop "alias _special"
alias dhop "special; wait; +jump; wait; -jump"
alias dhop.on "bind space +dhop; alias tog.dhop dhop.of; alias cvar.dhop echo Bunnyhop is activated"
alias dhop.of "bind space +jump; alias tog.dhop dhop.on; alias cvar.dhop echo Bunnyhop is disabled"
alias tog.dhop "dhop.on"
bind "KP_PGDN" "tog.dhop",
alias "bunny 1" "dhop.on"
alias "bunny 0" "dhop.of"
bind "space" "jump"
"usp;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2"
alias weap_t weap_left
alias weap_left "alias weap_t weap_right; setinfo lefthand 1; wait; wait; wait; weapon_knife; wait; wait; wait; lastinv"
alias weap_right "alias weap_t weap_left; setinfo lefthand 0; wait; wait; wait; weapon_knife; wait; wait; wait; lastinv"
alias "ducker" "+duck;wait;-duck;wait;wait;wait;wait;wait;wait;+duck;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;-duck"
bind "ALT" "ducker"
alias wpnview "wpnoff"
alias wpnoff "r_drawviewmodel 0; alias wpnview wpnon ; developer 1;echo Wpn Model Off;echo developer 0"
alias wpnon "r_drawviewmodel 1; alias wpnview wpnoff ; developer 1;echo Wpn Model On;echo developer 0"
alias w "wait"
alias w5 "w; w; w; w; w"
alias w10 "w5; w5"
alias w100 "w10; w10; w10; w10; w10; w10; w10; w10; w10; w10"
bind e "+use"
bind tab "+showscores"
alias wpnview "wpnoff"
alias wpnoff "r_drawviewmodel 0; alias wpnview wpnon ; developer 1;echo Wpn Model Off;echo developer 0"
alias wpnon "r_drawviewmodel 1; alias wpnview wpnoff ; developer 1;echo Wpn Model On;echo developer 0"
alias w "wait"
alias w5 "w; w; w; w; w"
alias w10 "w5; w5"
alias w100 "w10; w10; w10; w10; w10; w10; w10; w10; w10; w10"
bind tab "+showscores"
bind alt "8XS;8XP;hegren;vesthelm;flash;flash
bind kp_enter "hegren;flash;flash;speak grenade"
bind kp_ins "buyammo1;buyammo1;buyammo1;buyammo2;buyammo2;buyammo2;vesthelm;speak ammunition"
bind "kp_home" "famas;buyammo1;buyammo1;buyammo1;defender;buyammo1;buyammo1;buyammo1"
bind "kp_end" "deagle;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2"
bind "kp_leftarrow" "ak47;buyammo1;buyammo1;buyammo1; m4a1;buyammo1;buyammo1;buyammo1"
bind "kp_pgdn" "mp5;buyammo1;buyammo1;buyammo1"
bind "kp_rightarrow" "awp;buyammo1;buyammo1;buyammo1"
bind "kp_5" "sg552;buyammo1;buyammo1;buyammo1; aug;buyammo1;buyammo1;buyammo1"
bind "kp_downarrow"
bind F12 "dEaGlE;hegren;vesthelm;flash;flash"
bind 0 "slot10"
bind 1 "slot1"
bind 2 "slot2"
bind 3 "slot3"
bind 4 "slot4"
bind 5 "slot5"
bind 6 "slot6"
bind 7 "slot7"
bind 8 "slot8"
bind 9 "slot9"
bind b buy
bind ` "toggleconsole"
bind "q" "lastinv"
// :: Settings
// -----------
cl_crosshair_color "255 255 255"
cl_observercrosshair "0"
cl_dynamiccrosshair "1"
hud_centerid "1"
scr_conspeed "999999"
max_smokepuffs "0"
gl_lightholes "0.1"
setinfo vgui_menus "1"
hud_fastswitch 0
violence_ablood 1
violence_agibs 1
violence_hblood 1
violence_hgibs 1
cl_rate "2500"
cl_lw "1"
cl_lc "1"
lambert "0"
lightgamma "0.1"
cl_sidespeed "400"
cl_forwardspeed "500"
cl_backspeed "400"
cl_bob "0"
cl_bobup "0"
cl_himodels "1"
cl_solid_players 0
cl_bobcycle "0.8"
cl_autowepswitch "1"
cl_rollangle "0"
cl_rollspeed "0"
cl_movespeedkey 0.37
cl_hidefrags 0
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0"
s_refdelay "0"
s_polykeep "0"
s_polysize "0"
s_numpolys "0"
s_bloat "2.0"
s_eax "0.000000"
volume "0.2"
suitvolume "0"
hisound "1.000000"
bgmvolume "1.000000"
_snd_mixahead "0.1"
s_a3d "1"
s_geometry "0"
s_reflect "0"
s_reverb "0"
s_usepvs "0"
s_verbwet "0"
s_occlude "0"
s_occ_epsilon "0"
s_occfactor "0"
loadas8bit "1"
snd_noextraupdate "1"
crosshair "1.000000"
fastsprites "0"
fps_max "101"
gamma "6"
graphheight "90"
hisound "1.000000"
hud_centerid "1"
hud_fastswitch "1"
loadas8bit "0.000000"
max_shells "1"
max_smokepuffs "1"
mp_decals "30.000000"
net_graphpos "1"
net_graphwidth "100"
precache "1"
scr_conspeed "9999"
setinfo "ah" "0.000000"
setinfo "dm" "0"
setinfo "ghosts" "0.000000"
setinfo "vgui_menus" "1"
snd_noextraupdate "1"
suitvolume "0.250000"
tracker "0"
viewsize "120.000000"
gl_texturemode gl_linear_mipmap_linear
gl_alphamin "0.25"
gl_graphheight "450"
gl_cull "1"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "0.000000"
gl_lightholes "0.1"
gl_max_size "256"
gl_monolights "1"
gl_overbright "0"
gl_palette_tex "0"
gl_picmip "1"
gl_playermip "1000.00000"
gl_polyoffset "1300"
gl_round_down "2.000000"
gl_spriteblend "0"
gl_wateramp "0"
gl_ztrick "1"
cl_showfps "0"
cl_solid_players "1"
cl_timeout "99999"
rate 10000
cl_updaterate 60
cl_cmdrate 200
cl_latency "-61.000521"
cl_cmdbackup "2"
cl_dlmax "128"
setinfo PTG "1986"
cl_vsmoothing "0.05"
lambert "0"
lightgamma "0.1"
// Volume script
alias cls "wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10"
alias vol0 "volume 0.0; developer 1; echo -MUTE- ZZZzzzZZ_______FAC ZZZ!! -IN *** MEA NU MA DERAJA!!!!__;developer 0; alias volup vol1; alias voldn vol0"
alias vol1 "volume 0.1; developer 1; echo Volume 10% (10_________);developer 0; alias volup vol2; alias voldn vol0"
alias vol2 "volume 0.2; developer 1; echo Volume 20% (_20________);developer 0; alias volup vol3; alias voldn vol1"
alias vol3 "volume 0.3; developer 1; echo Volume 30% (__30_______);developer 0; alias volup vol4; alias voldn vol2"
alias vol4 "volume 0.4; developer 1; echo Volume 40% (___40______);developer 0; alias volup vol5; alias voldn vol3"
alias vol5 "volume 0.5; developer 1; echo Volume 50% (____50_____);developer 0; alias volup vol6; alias voldn vol4"
alias vol6 "volume 0.6; developer 1; echo Volume 60% (_____60____);developer 0; alias volup vol7; alias voldn vol5"
alias vol7 "volume 0.7; developer 1; echo Volume 70% (______70___);developer 0; alias volup vol8; alias voldn vol6"
alias vol8 "volume 0.8; developer 1; echo Volume 80% (_______80__);developer 0; alias volup vol9; alias voldn vol7"
alias vol9 "volume 0.9; developer 1; echo Volume 90% (________90_);developer 0; alias volup vol10;alias voldn vol8"
alias volmax "developer 1; echo NO HIGHER VOLUME; developer 0"
alias volup vol6
alias voldn vol2
bind rightarrow volup
bind leftarrow voldn
// :: Mouse
// --------
m_filter "1"
m_pitch "0.022"
m_yaw "0.022"
sensitivity "1"
zoom_sensitivity_ratio "0.9"
gl_spriteblend 0
+mlook
cl_righthand 1"
name ""
alias real "connect real @ HardZoneGaming";