uto turn walk off when you jump, duck or Jump + Duck,
will also unwalk when you shoot if using shoot+unwalk alias "+attack_uw"
After you jump or duck walk will auto back on, if walk botton is still on
// Jump
//; alias +jdu1 "+jump; walk_off"
//; alias -jdu1 "-jump; walk_do"
///////////////////////////////////////////////////////////////////////////
// Duck
//; alias +jdu2 "+duck; walk_off"
//; alias -jdu2 "-duck; walk_do"
///////////////////////////////////////////////////////////////////////////
// Jump + Duck
//; alias +jdu3 "+jdu1; +jdu2"
//; alias -jdu3 "-jdu1; -jdu2"
///////////////////////////////////////////////////////////////////////////
// Jump for Mouse Wheel
//; alias +jdum1 "+jdu1; w1"
//; alias -jdum1 "-jdu1; w0"
///////////////////////////////////////////////////////////////////////////
// Duck for Mouse Wheel
//; alias +jdum2 "+jdu2; w1"
//; alias -jdum2 "-jdu2; w0"
///////////////////////////////////////////////////////////////////////////
// Walk Toggle
//; alias walk_tg "walk.1"
//; alias walk.1 "+speed; alias walk_tg walk.0; alias walk_do walk.1"
//; alias walk.0 "-speed; alias walk_tg walk.1; alias walk_do walk.0"
//; alias walk_off "-speed; alias walk_tg blank"
///////////////////////////////////////////////////////////////////////////
// Unwalk when shooting - Optional
//; alias +attack_uw "+attack; walk.0"
//; alias -attack_uw "-attack"
///////////////////////////////////////////////////////////////////////////
// Basic Aliases for wait and blank
//; alias blank ""
//; alias w1 "wait"
//; alias w0 "blank"
///////////////////////////////////////////////////////////////////////////
// Binds and Settings [Edit These to your preference!]
// put "//" in front of a bind or alias to disable it. //
// put "//;" in front of a bind or alias to enable it. //
//
// bind mouse1 "+attack_uw" // Unwalk when shooting (Optional)
// bind anykey "walk_tg" // Walk Toggle
//
// bind anykey "+jdu1" // Jump
// bind anykey "+jdu2" // Duck
// bind anykey "+jdu3" // Jump
//
// For Mouse Wheel
// bind anykey "+jdum1" // Jump
// bind anykey "+jdum2" // Duck
///////////////////////////////////////////////////////////////////////////