HardZoneGaming
Doriți să reacționați la acest mesaj? Creați un cont în câteva clickuri sau conectați-vă pentru a continua.


Jocuri, Noutati, Stiri, Muzica, Filme, Coduri Counter Strike, Programe
 
AcasaGalerieCăutareUltimele imaginiCfg Hns bY zidraCS Cooltext655354562ÎnregistrareConectare

Distribuiţi | 
 

 Cfg Hns bY zidraCS

Vezi subiectul anterior Vezi subiectul urmator In jos 
AutorMesaj
X-tech
X-tech
Administrator
Administrator

Mesaje : 833
Puncte : 2591
Reputatie : 7
Data de inscriere : 23/12/2011
Varsta : 28
Localizare : Fetesti

Cfg Hns bY zidraCS Empty
MesajSubiect: Cfg Hns bY zidraCS   Cfg Hns bY zidraCS Icon_minitimeLun Ian 30, 2012 3:51 am

name "zidraCS"
bind v +hook
bind c "say /medic"
bind w "+forward;developer 1;fps_modem 200;fps_max 200"
fps_modem 200
fps_max 999

// ***other binds*** \\
bind "-" "admin_ignore_immunity 1"
bind "=" "admin_ignore_immunity 0"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "+" "sizeup"
bind "-" "sizedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "=" "sizeup"
bind "`" "toggleconsole"
bind "e" "+use"
bind "~" "toggleconsole"
bind "F12" "screenshot"
bind "m" "chooseteam"
bind "PAUSE" "pause"
bind "mwheelup" "+jump"
bind "mwheeldown" "+duck"
bind "f1" "admin_Rcon admin_ignore_immunity 1"
bind "f2" "admin_Rcon admin_ignore_immunity 0"
bind "kp_downarrow" "deagle;secammo"
bind "kp_pgdn" "m4a1;ak47;secammo"
bind "kp_plus" "hegren; flash; flash; sgren; vesthelm"
// -----|SETTINGS|-----|SETTINGS|-----|SETTINGS|

// NETWORK

fps_modem "200"
cl_cmdrate "101"
cl_download_ingame "0"
cl_lc "1"
cl_lw "0"
cl_rate "25000"
cl_resend "6"
cl_timeout "99999"
cl_updaterate "35"
ex_interp "0.05"


echo =-***Counter StrikE cFG***-=
made by cL1c
echo "[*]---------- PGL ----------[*]"
echo
echo cL1c cFG LoaDinG....****
echo
echo "[*]---------- Loaded -----------[*]"
echo Loaded with cL1c skillz, lets go!

speak HeLLo cL1c.

bind "END" "centerview"
bind "Del" "vesthelm;vest;"
bind "kp_plus" "buyammo1;buyammo1;buyammo1;buyammo2;defuser;hegren;flash;"
bind "kp_end" "usp;buyammo2;buyammo2;buyammo2;buyammo2;"
bind "kp_pgdn" "mp5;buyammo1;buyammo1;buyammo1;buyammo1;buyammo1;"
bind "kp_home" "ak47;m4a1;buyammo1;buyammo1;buyammo1;"
bind "kp_rightarrow" "awp;buyammo1;buyammo1;buyammo1;"
bind "kp_5" "aug;sg552;buyammo1;buyammo1;buyammo1;"
bind "kp_del" "galil;famas;buyammo1;buyammo1;buyammo1;"
bind "kp_downarrow" "deagle;buyammo2;buyammo2;buyammo2;buyammo2;"
bind "CAPSLOCK" "+speed"
bind "MWHEELDOWN" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"


// Desert Eagle .50 AE
alias 32 "buy;ms3;ms2;4X;cls" // MP5-Navy
alias 42 "buy;ms4;ms2;3X;cls" // Automat Kalashnikov Model 47 (AK47)
alias 42 "buy;ms4;ms2;3X;cls" // SG552 Commando
alias 43 "buy;ms4;ms3;3X;cls" // Colt M4A1 Carbine
alias 44 "buy;ms4;ms4;3X;cls" // Steyr AUG A1
alias 45 "buy;ms4;ms5;3X;cls" // Steyr Scout
alias 46 "buy;ms4;ms6;3X;cls" // Arctic Warfare Magnum
alias ga "buyammo1"
alias gp "buyammo2"
alias 8a "ga;ga;ga;ga;ga;ga;ga;ga;cls"
alias 8p "gp;gp;gp;gp;gp;gp;gp;gp;cls"

alias "+full" "buy; menuselect 8; menuselect 2"
alias "-full" "sel; slot10; wait; slot10"
alias "+vesta" "buy; menuselect 8; menuselect 1"
alias "-vesta" "sel; slot10; wait; slot10"
alias "+flash" "buy; menuselect 8; menuselect 3"
alias "-flash" "sel; slot10; wait; slot10"
alias "+smoke" "buy; menuselect 8; menuselect 5"
alias "-smoke" "sel; slot10; wait; slot10"
alias "+he" "buy; menuselect 8; menuselect 4"
alias "-he" "sel; slot10; wait; slot10"
alias "+defusal" "buy; menuselect 8; menuselect 7"
alias "-defusal" "sel; slot10; wait; slot10"
alias "+ammo" "buy; menuselect 6; buy; menuselect 7"
alias "-ammo" "sel; slot10; wait; slot10"
alias "+ammo2" "buy; menuselect 7"
alias "-ammo2" "sel; slot10; wait; slot10"
alias "+tot" "+he;+full;+flash;+flash;+defusal"
alias "-tot" "sel; slot10; wait; slot10"

alias "s10" "impulse 201; slot10"
alias "close" "wait; wait; slot10"

alias "+jumpd" "+jump;+duck"
alias "-jumpd" "-jump;-duck"

alias walk_t "walk_on"
alias walk_on "alias walk_t walk_off; +speed; developer 1; echo Mers; developer 1"
alias walk_off "alias walk_t walk_on; -speed; developer 1; echo Alergat; developer 1"

alias "lh" "lh1"
alias "lh1" "alias lh lh2; cl_righthand 0; developer 1; echo Stanga; developer 1"
alias "lh2" "alias lh lh1; cl_righthand 0; developer 1; echo Dreapta; developer 1"


bind f2 " color"

alias tinta "adjust_crosshair;cl_crosshair_translucent 0;cl_dynamiccrosshair 0;cl_crosshair_size small"
bind "alt" " tinta"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "0.0"
ati_subdiv "0.0"

alias green "con_color 26+255+26"
alias red "con_color 255+22+22"
alias yellow "con_color 255+255+0"
alias blue "con_color 0+0+255"
alias orange "con_color 255+165+0"
alias white "con_color 255+255+255"
alias black "con_color 0+0+0"
alias color "cl1"
alias cl1 "green; alias color cl2"
alias cl2 "red; alias color cl3"
alias cl3 "yellow; alias color cl4"
alias cl4 "blue; alias color cl5"
alias cl5 "orange; alias color cl6"
alias cl6 "white; alias color cl7"
alias cl7 "black; alias color cl1"

bind f1 " color"


echo Bunnyhop script complete




//Flashlight
//alias _special ffire
alias fireon "alias _special ffire;ffire;alias afire fireoff"
alias fireoff "alias _special;alias afire fireon"
alias afire "fireon"
alias ffire "impulse 100;wait;special"
alias +fastfire "afire"
alias -fastfire "fireoff"

bind f +fastfire


fps_modem "200"
fps_max "999"
mp_decals "0"
cl_rate "10000"
rate "10000"
cl_crosshair_color "251 243 250"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dynamiccrosshair "0"
cl_showfps "0"
cl_solid_players "1"
cl_timeout "99999"
cl_updaterate "50"
cl_cmdrate "101"
cl_cmdbackup "2"
cl_dlmax "128"
cl_sidespeed "300"
cl_backspeed "400"
cl_forwardspeed "400"
cl_himodels "1"
cl_movespeedkey "0.52"
cl_observercrosshair "0"
cl_autowepswitch "1"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_bob "0"
cl_bobcycle "1"
cl_bobup "0"
ex_interp "0.05"
net_graph "3"
net_graphpos "2"
net_graphwidth "450"
net_scale "5
m_filter "1"
m_side "0.8"
m_forward "1"
m_yaw "0.022"
m_pitch "0.022"
r_bmodelhighfrac "5.0"
r_bmodelinterp "1"
r_cachestudio "1"
r_cullsequencebox "1"
r_decals "300"
r_drawentities "1"
r_dynamic "1"
r_fullbright "0"
r_glowshellfreq "2.2"
r_lightmap "0"
r_mirroralpha "1"
r_mmx "0"
r_norefresh "0"
r_novis "0"
r_speeds "0"
r_traceglow "0"
r_wadtextures "0"
r_wateralpha "1"

// Video Setings

gl_clear "1"
gl_alphamin "0.25"
gl_cull "1"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "1"
gl_lightholes "1"
gl_max_size "256"
gl_monolights "0"
gl_overbright "0"
gl_palette_tex "1"
gl_picmip "0"
gl_playermip "0"
gl_polyoffset "0.1"
gl_round_down "3"
gl_spriteblend "+"
gl_nocolors "0"
gl_overbright "0.000000"
gl_wateramp "0.3"
gl_ztrick "0"
gl_texturemode "gl_linear_mipmap_nearest"
gamma "9.000000"
brightness "9.000000"
gunsmoke "1"
ati_subdiv "2.0"
ati_npatch "1.0"
host_speeds "0"
r_decals "0"
r_drawviewmodel "1"
r_dynamic "0"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_mmx "1"
lightgamma "0.1"
texgamma "2"
v_dark "0"
topcolor "30"
c_maxpitch "90"
max_smokepuffs "120"
r_decals "300"
r_fullbright "0"
scr_ofsx "0"
scr_ofsy "0"
scr_ofsz "0"
texgamma "2"
topcolor "30"
viewsize "120.000000"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_max_distance "1000.0"
s_min_distance "8.0"

// Settings

s_eax "0"
s_a3d "0"
s_verbwet "0.25"
s_bloat "2"
s_numpolys "200"
s_refdelay "4"
s_refgain "0.4"
s_max_distance "1000"
s_min_distance "8"
s_automax_distance "30"
s_automin_distance "2"
s_distance "60"
s_doppler "0"
s_rolloff "1"
volume "1"
suitvolume "1"
hisound "1"
bgmvolume "0.5"
MP3Volume "0.2"
snd_noextraupdate "1"
snd_mixahead "0.1"
s_reverb "0"
s_geometry "0"
s_occlude "1"
s_occfactor "0"
s_occ_epsilon "0"
s_reflect "0"
s_usepvs "0"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
sv_aim "0"
sv_voiceenable "1"
loadas8bit "1"
ALIAS hands "hands1"
ALIAS hands1 "cl_righthand 0;alias hands hands2"
ALIAS hands2 "cl_righthand 1;alias hands hands1"
bind "c" "hands"
ALIAS modem "modem1"
ALIAS modem1 "fps_modem 200;alias modem modem2"
ALIAS modem2 "fps_modem 10000;alias modem modem1"
bind "v" "modem"
bind "a" "+moveleft;developer 1"
bind "d" "+moveright;developer 1"
bind "w" "+forward;developer 1"
bind "s" "+back;developer 1"
bind "space" "+jump"

alias w5.bT9 "w1.bT9;w1.bT9;w1.bT9;w1.bT9;w1.bT9"

alias +du.bT9 "+duck;w1.bT9;-duck;w1.bT9;+duck"
alias -du.bT9 "w5.bT9;-duck"

bind "alt" "+du.bT9"

//Script
//By Notepad
echo "Script loaded"
echo "Press Z to turn on the script"
echo "Press C to turn off the script"
alias +jumpy "alias _special jump; jump"
alias -jumpy "alias _special"
alias jumpytoggle "jumpyon"
alias jump "special; wait; +jump; wait; -jump"
alias jumpyon "bind space +jumpy; speak on; alias jumpytoggle jumpyoff"
alias jumpyoff "unbind space; bind space +jump; speak off; alias jumpytoggle jumpyon"
bind space +jump
alias "on" "bind space +jumpy"
alias "off" "bind space +jump"
bind "z" "on"
bind "c" "off"


// Waits
fps_max "999"
cl_yawspeed "210"
alias wait5 "wait; wait; wait; wait; wait"
alias wait10 "wait5; wait5"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"
alias wait7 "wait5; wait;"


alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
Sus In jos
https://hardzonegaming.forumgratuit.ro
 

Cfg Hns bY zidraCS

Vezi subiectul anterior Vezi subiectul urmator Sus 
Pagina 1 din 1

Permisiunile acestui forum:Nu puteti raspunde la subiectele acestui forum
HardZoneGaming :: Counter Strike Zone :: Coduri Counter Strike-